Mana: 182 Resist: Beneficial, Blockable: Yes Range: 100' Bestows divine might upon you, providing a chance to channel the will of the gods through your weapon when attacking. 4: Increase Current HP by 910 They advance very fast in distance fighting and are quite capable in magic as well.Paladins are not severely lacking in any area, but decimating enemies from afar with ranged weapons is what they do best. Target: Single Range: 100' Mana: 325 Like Shadow Knights, Paladins have powers which enable them to do comparatively greater damage to … 2: Increase Max HP by 555 Covers your target in a shimmer of holy runes, increasing their hit points for %z. To get a Rank 3 Spell from the item, simply right click on the item. Everquest Classic Database - Paladin Spells Click a table header to sort the spell listing A complete searchable and filterable list of all Paladin Spells in World of Warcraft: Battle for Azeroth. Casting: 1.5s, Recast: 30s Fills your target's body with pious cleansing light, healing #1 hit points every six seconds for %z. Text: Your hands glow with pious fury. Duration: 80m+ (800 ticks), Dispelable: Yes 3: Increase Max HP by 910 Range: 200' Casting: 3s, Recast: 6s, Rest: 1.5s Focusable: Yes [6105/19] Silvered Fury Strike Classes: PAL/68 Duration: 81m+ (810 ticks), Dispelable: Yes Channels the forces of ancient valor, stunning your target briefly. Fills your target's body with pious cleansing light, healing #1 hit points every six seconds for %z. d.write('<\/scr'+'ipt>');}, Increase AC by 3 (L1) to 4 (L10), Increase Max Hitpoints by 11 (L1) to 20 (L10), Increase HP when cast by 10, Decrease Poison Counter by 1 (L1) to 4 (L12), Decrease Disease Counter by 1 (L1) to 4 (L12), Increase Hitpoints by 26 (L5) to 33 (L18), Frenzy Radius(15/30), Reaction Radius(15/30), Decrease Hitpoints by 35 (L5) to 41 (L11), Increase AC by 5 (L9) to 6 (L14), Increase Max Hitpoints by 44 (L9) to 105 (L70), Increase HP when cast by 44 (L9) to 105 (L70), Increase Poison Resist by 19 (L9) to 20 (L10), Decrease Hitpoints by 88 (L14) to 94 (L20), Summon Item: Summoned: Hammer of Striking, Increase Hitpoints by 84 (L14) to 100 (L30), Frenzy Radius(10/40), Reaction Radius(10/40), Pacify, Increase Max Hitpoints by 34 (L14) to 73 (L21), Increase HP when cast by 34 (L14) to 73 (L21), Increase AC by 7 (L19) to 9 (L26), Increase Max Hitpoints by 84 (L19) to 135 (L70), Increase HP when cast by 84 (L19) to 135 (L70), Decrease Mana by 3 per tick, Increase Hitpoints by 8 per tick, Increase Disease Resist by 19 (L9) to 20 (L10), Increase Hitpoints by 288 (L24) to 300 (L30), Increase Max Hitpoints by 94 (L24) to 158 (L31), Increase HP when cast by 94 (L24) to 158 (L31), Increase Hitpoints v2 by 98 (L44) to 100 (L45) per tick, Increase Max Hitpoints by 145, (Area 100), Frenzy Radius(5/50), Reaction Radius(5/50), Pacify, Decrease Hitpoints by 140 (L24) to 162 (L35), Stun(6.00 sec/55), Decrease Hitpoints by 29 (L19) to 60 (L50), Decrease Curse Counter by 4, Decrease Curse Counter by 4, Increase Max Hitpoints by 224 (L34) to 307 (L41), Increase HP when cast by 224 (L34) to 307 (L41), Increase AC by 12 (L34) to 13 (L40), Increase Max Hitpoints by 168 (L34) to 200 (L50), Increase HP when cast by 168 (L34) to 200 (L50), Frenzy Radius(1/55), Reaction Radius(1/55), Pacify, Increase All Resists by 16 (L30) to 20 (L38), Stun(6.00 sec/55), Decrease Hitpoints by 74 (L34) to 90 (L50), Decrease Hitpoints by 261 (L34) to 273 (L38), Increase Chance to Resist Fear Spell by 10000%, Stun(10.00 sec/61), Decrease Hitpoints by 108, Stacking: Block new spell if slot 3 is effect 'Max Hitpoints' and < 1100, Increase Max Hitpoints by 800, Increase HP when cast by 800, Increase AC by 48, Stacking: Overwrite existing spell if slot 3 is effect 'Max Hitpoints' and < 1100, Chance to Critical Hit(200), Increase Chance to Crippling Blow by 20%, Decrease Mana by 4 per tick, Increase Hitpoints by 12 per tick, Increase Hitpoints by 565 (L34) to 583 (L40), Stacking: Block new spell if slot 3 is effect 'Max Hitpoints' and < 1100, Increase Max Hitpoints by 800, Increase HP when cast by 800, Increase AC by 48, Stacking: Overwrite existing spell if slot 3 is effect 'Max Hitpoints' and < 1100, (Area 60), Increase Max Hitpoints by 406 (L44) to 525 (L50), Increase HP when cast by 406 (L44) to 525 (L50), Increase Hitpoints v2 by 175 (L59) to 174 (L41) per tick, Increase Max Hitpoints by 225, (Area 100), Decrease Curse Counter by 9, Decrease Curse Counter by 9, Decrease Curse Counter by 9, Decrease Curse Counter by 9, Decrease Curse Counter by 9, Increase AC by 15 (L44) to 16 (L50), Increase Max Hitpoints by 232 (L44) to 250 (L50), Increase HP when cast by 232 (L44) to 250 (L50), Increase Chance to Resist Spell by 10000%, Increase ATK by 17, Increase STR by 40, Increase AC by 15, Increase AC by 18 (L52) to 19 (L60), Increase Max Hitpoints by 360 (L52) to 450 (L70), Increase HP when cast by 360 (L52) to 450 (L70), Decrease Disease Counter by 20, Decrease Poison Counter by 20, Decrease Curse Counter by 5, Decrease Hitpoints by 621 (L62) to 651 (L65), Increase Max Hitpoints by 640 (L54) to 700 (L60), Increase HP when cast by 640 (L54) to 700 (L60), Increase AC by 30, Increase HP when cast by 342 (L64) to 350 (L67), Increase Mana by 3 per tick, Stacking: Block new spell if slot 4 is effect 'Mana' and < 9, Increase Max Hitpoints by 342 (L64) to 350 (L67), Increase AC by 18 (L52) to 19 (L60), Increase Max Hitpoints by 360 (L52) to 450 (L70), Increase HP when cast by 360 (L52) to 450 (L70), (Area 70), Stun(10.00 sec/65), Decrease Hitpoints by 108, Increase Max Hitpoints by 330, (Area 100), Stacking: Block new spell if slot 3 is effect 'Max Hitpoints' and < 1100, Increase Max Hitpoints by 1100, Increase HP when cast by 1100, Increase AC by 54, Stacking: Overwrite existing spell if slot 3 is effect 'Max Hitpoints' and < 1100, Increase AC by 25, Increase Max Hitpoints by 555, Increase HP when cast by 555, Decrease Disease Counter by 32, Decrease Poison Counter by 32, Decrease Curse Counter by 16, Increase Max Hitpoints by 910, Increase HP when cast by 910, Increase Max Hitpoints by 910, Increase HP when cast by 910, (Area 100), Stun(10.00 sec/70), Decrease Hitpoints by 140, Increase AC by 39, Increase HP when cast by 437, Increase Mana by 4 per tick, Stacking: Block new spell if slot 4 is effect 'Mana' and < 9, Increase Max Hitpoints by 437, Increase AC by 25, Increase Max Hitpoints by 555, Increase HP when cast by 555, (Area 70), Stacking: Block new spell if slot 3 is effect 'Max Hitpoints' and < 1465, Increase Max Hitpoints by 1465, Increase HP when cast by 1465, Increase AC by 70, Stacking: Overwrite existing spell if slot 3 is effect 'Max Hitpoints' and < 1465, Increase Max Hitpoints by 412, (Area 100). Duration: 63m+ (630 ticks), Dispelable: Yes 2: Decrease Current HP by 140 Duration: 24s+ (4 ticks) Song, Dispelable: Yes Trigger Spell DS: Yes Mana: 750 He has an emote he gives off occasionally. 1: Increase Current HP by 585 per tick Range: 200' Resist: Magic -50 Range: 100', AE Range: 100' Provides your group with heroic valor, increasing their hit points and armor class for %z. Mana: 250 Rank 3 Spells. Target: Single Mana: 80 3: Increase Current HP by 555 Casting: 4s, Recast: 1.5s, Rest: 1.5s If you already have all the spells scirbed for that level he won't give you any spells and will just give you back your Spell Rune. Classes: PAL/70 You can end one spell that is still in effect that is within this spell’s range and under the level that you set it at. Resist: Beneficial, Blockable: Yes Range: 100' 3: Increase Current HP by 437 1: Stun for 4s up to level 73 Casting: 1s, Recast: 5s, Rest: 1.5s Channels the power of Rodcet Nife, healing your target for between #1 and @1 hit points. You say, 'What are you m… After staring through you it continues to walk on. Compelled DuelPHB: Forcing a foe into single combat with you is extremely helpful. 1: Increase Current HP by 585 per tick Target: Self Stacking: Block new spell if slot 4 is 'Current Mana Repeating' and < 9, Stacking: Block new spell if slot 3 is 'Max HP' and < 1465, Stacking: Overwrite existing spell if slot 3 is 'Max HP' and < 1465. Skill: Alteration Hate: 2800 Glowing Muramite Rune (Level 70 Regular Spells). 1: Add Melee Proc: Pious Fury Strike Skill: Abjuration Skill: Abjuration Resist: Magic -30 Focusable: Yes Casting: 0s 10: Increase Max HP by 437 Resist: Magic -55 Casting: 0s Duration: 72m+ (720 ticks), Dispelable: Yes Text: Pious light pumps through your body. Classes: PAL/67 Always up to date with the latest patch (9.0.2). Resist: Beneficial, Blockable: Yes Text: The healing light of piety covers your body. Range: 100' d.write('